In Jetpack Compose, a modern UI toolkit for Android, side effects are ways to handle changes outside the UI hierarchy that need to be reflected in your Compose functions or to ensure certain actions take place as a result of state changes. Side effects help bridge the gap between the declarative nature of Compose and the imperative interactions that might be needed, such as updating a database, logging, or performing a one-time action.
Key Side Effect APIs in Jetpack Compose
Here’s a breakdown of the main side effect functions provided by Compose and how they are typically used:
1.SideEffect
What is it?
SideEffect
is used to run code whenever theComposable
function is re-composed. It ensures that code inside it will always run after theComposable
function has finished rendering.
Use Case:
- Logging or reporting analytics.
- You want to perform some actions that are related to the UI but don’t directly affect its state.
@Composable
fun ExampleSideEffect(name: String) {
Text("Hello, $name")
SideEffect {
Log.d("ExampleSideEffect", "Composed with name: $name")
}
}
– This will log a message every time the name
parameter changes, which means that the ExampleSideEffect
gets recomposed.
2. LaunchedEffect
What is it?
LaunchedEffect
is used for running suspend functions (coroutines) when a particular key changes. It runs its block of code when theComposable
enters the composition and again when its keys change.- It cancels any previous coroutine if the key changes.
Use Case:
- Fetching data from a network or database when a particular state changes.
- Showing a one-time toast message when the UI is first composed.
Example:
@Composable
fun ExampleLaunchedEffect(userId: String) {
var userName by remember { mutableStateOf("") }
LaunchedEffect(userId) {
// Fetch user data when userId changes.
userName = fetchUserName(userId)
}
Text("User name is $userName")
}
In this example, whenever the userId
changes, LaunchedEffect
fetches the user name.
3. rememberUpdatedState
What is it?
- This is used when you want a stable reference to some changing state within a side effect.
- It ensures that the latest value is available for a side effect while keeping the side effect stable.
Use Case:
- You are launching a coroutine or a callback, but you want the latest state to be used within that coroutine.
Example:
@Composable
fun ExampleRememberUpdatedState(onTimeout: () -> Unit) {
val currentOnTimeout by rememberUpdatedState(onTimeout)
LaunchedEffect(Unit) {
delay(5000)
currentOnTimeout() // Uses the latest version of onTimeout.
}
}
This ensures that if onTimeout
changes, the LaunchedEffect
will still call the latest onTimeout
even though it might have been launched with an older version.
4. DisposableEffect
What is it?
DisposableEffect
is used when you need to perform cleanup actions when aComposable
leaves the composition.- It is similar to
LaunchedEffect
, but it provides aDisposable
function for cleanup when the effect should be disposed of.
Use Case:
- Starting and stopping a listener, such as a location listener or a sensor.
- Cleaning up resources, like closing a database connection or canceling a network request.
Example:
@Composable
fun ExampleDisposableEffect() {
DisposableEffect(Unit) {
val listener = MyListener()
listener.startListening()
onDispose {
listener.stopListening() // Clean up when this Composable leaves the composition.
}
}
Text("Listening for updates...")
}
This starts `MyListener` when the `Composable` enters the composition and stops it when the `Composable` leaves the composition.
5. produceState
What is it?
produceState
is used to convert non-Compose state intoState
that can be used in Compose. It launches a coroutine and updates itsState
over time.
Use Case:
- Fetching data from a repository and exposing it as a
State
thatComposable
can observe.
Example:
@Composable
fun ExampleProduceState(userId: String): State<String> {
return produceState(initialValue = "Loading...", userId) {
value = fetchUserName(userId)
}
}
This creates a state that initially holds "Loading…”
and updates with the user’s name once it’s fetched.
6. snapshotFlow
What is it?
snapshotFlow
is used when you want to observe changes to aState
and convert them into aFlow
.
Use Case:
- Reacting to changes in a
State
variable and processing them in a coroutine.
Example
@Composable
fun ExampleSnapshotFlow(counter: State<Int>) {
LaunchedEffect(Unit) {
snapshotFlow { counter.value }
.collect { newValue ->
Log.d("ExampleSnapshotFlow", "Counter changed to $newValue")
}
}
}
Here, any changes to counter
will be collected and logged.
7. rememberCoroutineScope
What is it?
rememberCoroutineScope
is used to create aCoroutineScope
tied to the lifecycle of aComposable
. It provides aCoroutineScope
that can be used to launch coroutines for background work, such as network requests or animations, from inside aComposable
.- This scope is cancelled automatically when the
Composable
leaves the composition, so you don’t need to manage its lifecycle manually.
Use Case:
- Triggering an asynchronous action when the user interacts with the UI, such as starting an animation or fetching data on button clicks.
Example
@Composable
fun ExampleRememberCoroutineScope() {
val coroutineScope = rememberCoroutineScope()
var text by remember { mutableStateOf("Click to load") }
Button(onClick = {
coroutineScope.launch {
text = loadDataFromNetwork()
}
}) {
Text(text)
}
}
suspend fun loadDataFromNetwork(): String {
delay(2000) // Simulate a network delay
return "Data loaded"
}
In this example, rememberCoroutineScope
allows us to launch a coroutine when the button is clicked, making the UI reactive to the asynchronous data loading without needing to manage the scope manually.
Job Offers
8. rememberUpdatedState
What is it?
rememberUpdatedState
provides a way to remember the most recent value of a state without triggering recomposition. It’s particularly useful inLaunchedEffect
orDisposableEffect
to ensure that these side effects always have access to the latest state values even when they aren’t recomposed themselves.- It ensures that a reference used inside a side effect block (e.g., a coroutine or listener) always points to the updated value of the variable.
Use Case:
- When you have a long-running coroutine or callback and you want to ensure that it always refers to the latest state or value without restarting the coroutine.
Example:
@Composable
fun ExampleRememberUpdatedState(onTimeout: () -> Unit) {
val currentOnTimeout by rememberUpdatedState(onTimeout)
LaunchedEffect(Unit) {
delay(5000)
currentOnTimeout() // Uses the latest version of onTimeout.
}
}
Here, even if onTimeout
changes while the coroutine is still waiting during the delay
, currentOnTimeout
will always refer to the latest version of onTimeout
. This is useful in scenarios where you have changing callbacks but don’t want to restart the side effect every time the callback changes.
9. derivedStateOf
What is it?
derivedStateOf
is used to create aState
that is derived from other states, helping to optimize recompositions. It wraps a calculation or transformation of a state, and the derived state only gets recomposed when its dependencies change.- This can reduce unnecessary recompositions by ensuring that the
derivedState
only changes when the underlying state it depends on changes.
Use Case:
- Calculating values that are derived from other states, like filtering a list based on some condition or computing a derived value from an existing state.
Example:
@Composable
fun ExampleDerivedStateOf() {
var inputText by remember { mutableStateOf("") }
val isInputValid by derivedStateOf {
inputText.length > 3
}
Column {
TextField(
value = inputText,
onValueChange = { inputText = it },
label = { Text("Enter text") }
)
if (isInputValid) {
Text("Input is valid")
} else {
Text("Input is too short")
}
}
}
In this example, isInputValid
is derived from inputText
using derivedStateOf
. This means that isInputValid
will only update when inputText
changes, making the recomposition more efficient. It won’t trigger unnecessary recompositions if inputText
stays the same length.
Real-Time Example Using Multiple Side Effect APIs
Imagine a chat application where we need to fetch messages when a user logs in and keep listening for new messages. We also need to clean up resources when the user logs out.
@Composable
fun ChatScreen(userId: String, onLogout: () -> Unit) {
var messages by remember { mutableStateOf(listOf<Message>()) }
var isListening by remember { mutableStateOf(false) }
// Fetch messages whenever the userId changes
LaunchedEffect(userId) {
messages = fetchChatMessages(userId)
}
// Start listening to new messages when we enter composition.
DisposableEffect(Unit) {
val listener = MessageListener { newMessage ->
messages = messages + newMessage
}
listener.startListening()
onDispose {
listener.stopListening() // Stop listening when ChatScreen leaves the composition.
}
}
// Log when messages change using SideEffect.
SideEffect {
Log.d("ChatScreen", "New messages count: ${messages.size}")
}
// Display messages.
LazyColumn {
items(messages) { message ->
Text(text = message.content)
}
}
}
In this example:
LaunchedEffect fetches the initial messages when the
userId
changes.DisposableEffect starts a listener when
ChatScreen
enters the composition and stops it when it leaves.SideEffect logs each time the messages change.
This approach ensures that each task (fetching, listening, logging) is handled appropriately based on the lifecycle of the `ChatScreen` Composable, making the code cleaner and more maintainable.
Conclusion
Side effects in Jetpack Compose provide a powerful way to interact with the outside world and handle actions that are not directly related to the UI hierarchy. By understanding and effectively using the various side effect APIs, you can create more robust and responsive Compose applications.
Key takeaways:
- Side effects bridge the gap between declarative UI and imperative actions.
- Choose the right API based on your specific requirements (e.g., LaunchedEffect for coroutines, DisposableEffect for cleanup, SideEffect for general actions).
- Leverage rememberUpdatedState, derivedStateOf, and snapshotFlow for more efficient and optimized state management.
- Consider the lifecycle of your Composable when using side effects.
By mastering side effects, you can create Compose applications that not only look great but also perform efficiently and interact seamlessly with the environment.
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This article is previously published on proandroiddev.com